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About the game:
Hitman 2 features mission-based gameplay. On each level, the main character, known as 47, is given a set of objectives to complete. Most levels require the assassination of one or more people. How missions are completed is up to the player, and there are often a variety of ways to complete missions. Instead of running and gunning through the mission, one can set traps, like poisoning a drink, to terminate the target in silence. Some missions have assassination possibilities unique to the level. One of the major complaints critics made about the first game was that it was inaccessible to most players due to its unfriendly nature.[3] Despite the problems with the first game, it did show potential for the underlying technology and gameplay. Improvements were made to the game's AI and the new levels were made smaller and more focused. Additional items would be available in the second installment including chloroform for quietly taking down enemies and a crossbow which could silently kill opponents. The initial story for the game would take place after the events of the first game. After hearing the changes planned for Hitman 2, PC Gamer declared in December 2001 that "Hitman 2 should be everything we wished of its predecessor – and that gives us extremely high hopes Despite the 7/8/8.5 scores given by Electronic Gaming Monthly, the cover of the Gamecube release says "9/10 Electronic Gaming Monthly Gold Award." This score is erroneously taken from the magazine's review of the PlayStation 2 version. When confronted with the issue by Electronic Gaming Monthly, Eidos said it would remove the score in future printing
Minimum System Requirements
Ram:-8Gb
Graphics:-2GB Navida Gtx 150
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